Passing Open-Source Games ForwardAugust 16, 2026 · 5 min readLi JinDora SSR developerI have long wanted open-source games to work like a relay. Not merely as source archives that people can inspect, but as living projects another creator can download, run, change, commit, and carry forward. In Game Jams, I often see people rebuild the same input, scene, character-state, menu, and genre foundations. Rebuilding can be good practice, but it also makes me wonder: could yesterday's finished game become today's starting point? Dora therefore had an early, deceptively simple goal: obtain an open-source game through git clone.