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4 posts tagged with "Dora SSR"

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The Story of Writing Bindings for Wa Language

· 11 min read
Li Jin
Dora SSR developer

1. The Beginning

I've been following the Wa language team and "lurking" in their community for over a year. I was suddenly inspired by an article they published about the essence of open-source spirit. I've always been interested in the progress and survival of their open-source projects. As a core contributor to the Dora SSR project, I know that we are all the same, open-source authors from the working class, not looking down from above, but struggling like sardines in a can.

So, let me announce it here: we have prioritized the implementation of using Wa language combined with the Dora SSR game engine to develop cross-platform games!

Dora SSR: A New Experience in Game Development

· 11 min read
Li Jin
Dora SSR developer

Reflections on Game Engine Development

There was a time when every major breakthrough in game engines led to significant technological advancements in the industry, such as the transition from 2D to 3D rendering or from basic lighting to real-time shadows and physics simulations. These innovations opened up endless possibilities for game development and propelled the industry forward. However, as technology has matured, such disruptive innovations have become less common.

From Compiler, Game Engine to Handheld Console: My Journey in Indie Game Development

· 5 min read
Li Jin
Dora SSR developer

Introduction

Developing my own games has been a dream since childhood, particularly fueled by my extensive use of the Warcraft 3 World Editor. This sparked a fascination with game engines and development tools. As a student, I delved into programming and soon felt the urge to expand beyond just using various programming languages for development. I started maintaining a programming language called YueScript, tailored for writing game logic. My learning journey in graphics led me to rewrite the Cocos2d-x as a learning project, which eventually evolved into the Dora SSR game engine. Later, as my love for handheld gaming consoles grew, I began collaborating on an open, programmable gaming device called the "Auspice Gear", aiming to achieve the ultimate digital freedom in gaming.

🌈 Dora SSR - A Magical Journey from "The Wizard of Oz" to the World of Gaming

· 3 min read
Li Jin
Dora SSR developer

🌟


Behind every great creation lies a story filled with magic. The inspiration for Dora SSR stems from one of my favorite childhood tales—The Wizard of Oz. In this classic story, young Dorothy and her dog Toto embark on a wondrous and challenging adventure alongside their new friends—the Tin Man who lacks a heart, the Scarecrow who lacks intelligence, and the Cowardly Lion who lacks courage.