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Particle Event

Description:

  Signal slot that can be connected to a Particle object. This is just a demonstration record showing the signal slot names and callbacks.

Usage:

-- you can register for these events using codes
local particle = Particle("effect.par")
particle:start()
particle:slot("Finished", function()
print("The particle system has ended")
end)

Finished

Type: Node Event.

Description:

  Triggered after a Particle node started a stop action and then all the active particles end their lives.

Signature:

["Finished"]: function()