Physics SimulationSensorOn this pageSensor Description: A class to represent a physics sensor object in the game world. Class Object: Sensor Class. Inherits from: Object. enabled Type: Field. Description: Whether the sensor is currently enabled or not. Signature: enabled: boolean tag Type: Readonly Field. Description: The tag for the sensor. Signature: const tag: integer owner Type: Readonly Field. Description: The "Body" object that owns the sensor. Signature: const owner: Body sensed Type: Readonly Field. Description: Whether the sensor is currently sensing any other "Body" objects in the game world. Signature: const sensed: boolean sensedBodies Type: Readonly Field. Description: An array of "Body" objects that are currently being sensed by the sensor. Signature: const sensedBodies: Array contains Type: Function. Description: Determines whether the specified "Body" object is currently being sensed by the sensor. Signature: contains: function(self: Sensor, body: Body): boolean Parameters: ParameterTypeDescriptionbodyBodyThe "Body" object to check if it is being sensed. Returns: Return TypeDescriptionbooleanTrue if the "Body" object is being sensed by the sensor, false otherwise.