3D Rendering and PhysicsView3DOn this pageView3D Description: Class used for rendering 3D content inside the 2D scene tree. Inherits from: Node. scene Type: Readonly Field. Description: The root node of the 3D scene. Signature: const scene: Node3D stats Type: Readonly Field. Description: Statistics from the most recent 3D render and current 3D registries. Signature: const stats: RenderStats3D showAABB Type: Field. Description: Whether current world AABBs are drawn for debugging. Signature: showAABB: boolean shadowMapSize Type: Field. Description: The shadow map side length. The value is normalized to 256, 512, 1024, 2048, or 4096. Signature: shadowMapSize: number getRayOrigin Type: Function. Description: Returns the world-space origin of the picking ray through a view point. Signature: getRayOrigin: function(self: View3D, viewPoint: Vec2): Vec3 getRayDirection Type: Function. Description: Returns the world-space direction of the picking ray through a view point. Signature: getRayDirection: function(self: View3D, viewPoint: Vec2): Vec3 pick Type: Function. Description: Returns the nearest visible model intersected by a view point. Signature: pick: function(self: View3D, viewPoint: Vec2): Model3D | nil setEnvironmentMap Type: Function. Description: Loads an environment map for image based lighting. Signature: setEnvironmentMap: function(self: View3D, path: string): boolean Parameters: ParameterTypeDescriptionpathstringThe environment texture path. Empty string clears the environment map. Returns: Return TypeDescriptionbooleanTrue when the environment map is loaded or cleared successfully. setEnvironmentIntensity Type: Function. Description: Sets diffuse, specular and exposure intensity for environment lighting. Signature: setEnvironmentIntensity: function( self: View3D, diffuse: number, specular: number, exposure?: number --[[1.0]] ) Parameters: ParameterTypeDescriptiondiffusenumberThe diffuse lighting intensity.specularnumberThe specular lighting intensity.exposurenumber[optional] The exposure value. Default is 1.0.