3D Rendering and PhysicsCamera3DOn this pageCamera3D Description: A class for 3D camera object in the game engine. Inherits from: Camera. position Type: Field. Description: The camera position. Signature: position: Vec3 target Type: Field. Description: The camera target point. Signature: target: Vec3 up Type: Field. Description: The camera up vector. Signature: up: Vec3 lookAt Type: Function. Description: Sets the camera position, target and up vector. Signature: lookAt: function(self: Camera3D, position: Vec3, target: Vec3, up?: Vec3) Parameters: ParameterTypeDescriptionpositionVec3The camera position.targetVec3The camera target point.upVec3[optional] The camera up vector. Defaults to Vec3(0, 1, 0).