Love2D APICursorOn this pageCursor Description: Represents a hardware cursor. release Type: Function. Description: Destroys the object's Lua reference. The object will be completely deleted if it's not referenced by any other LÖVE object or thread. This method can be used to immediately clean up resources without waiting for Lua's garbage collector. Signature: release: function(self: Cursor): boolean Returns: Return TypeDescriptionbooleanTrue if the object was released by this call, false if it had been previously released. getType Type: Function. Description: Gets the type of the Cursor. Signature: getType: function(self: Cursor): CursorType Returns: Return TypeDescriptionCursorTypeThe type of the Cursor. type Type: Function. Description: Gets the type of the object as a string. Signature: type: function(self: Cursor): string Returns: Return TypeDescriptionstringThe type as a string. Of Type: Function. Description: Checks whether an object is of a certain type. If the object has the type with the specified name in its hierarchy, this function will return true. Signature: typeOf: function(self: Cursor, type_name: string): boolean Parameters: ParameterTypeDescriptiontype_namestringThe name of the type to check for. Returns: Return TypeDescriptionbooleanTrue if the object is of the specified type, false otherwise.