Love2D APIShapeOn this pageShape Description: Shapes are solid 2d geometrical objects which handle the mass and collision of a Body in love.physics. type Type: Function. Description: Gets the type of the object as a string. Signature: type: function(self: Shape): string Returns: Return TypeDescriptionstringThe type as a string. Of Type: Function. Description: Checks whether an object is of a certain type. If the object has the type with the specified name in its hierarchy, this function will return true. Signature: typeOf: function(self: Shape, type_name: string): boolean Parameters: ParameterTypeDescriptiontype_namestringThe name of the type to check for. Returns: Return TypeDescriptionbooleanTrue if the object is of the specified type, false otherwise. release Type: Function. Description: Destroys the object's Lua reference. The object will be completely deleted if it's not referenced by any other LÖVE object or thread. This method can be used to immediately clean up resources without waiting for Lua's garbage collector. Signature: release: function(self: Shape): boolean Returns: Return TypeDescriptionbooleanTrue if the object was released by this call, false if it had been previously released. getType Type: Function. Description: Gets a string representing the Shape. This function can be useful for conditional debug drawing. Signature: getType: function(self: Shape): string Returns: Return TypeDescriptionstringThe type of the Shape. getRadius Type: Function. Description: Gets the radius of the shape's rounded skin. Signature: getRadius: function(self: Shape): number Returns: Return TypeDescriptionnumberThe radius in pixels. setRadius Type: Function. Description: Sets the radius of a CircleShape. Signature: setRadius: function(self: Shape, radius: number) getChildCount Type: Function. Description: Returns the number of child shapes. Signature: getChildCount: function(self: Shape): integer testPoint Type: Function. Description: Tests whether a point lies inside the transformed shape. Signature: testPoint: function(self: Shape, x: number, y: number, angle: number, point_x: number, point_y: number): boolean rayCast Type: Function. Description: Casts a ray against the transformed shape. Returns nil values on a miss. Signature: rayCast: function(self: Shape, x1: number, y1: number, x2: number, y2: number, maximum_fraction: number, x: number, y: number, angle: number, child_index?: integer): number | nil, number | nil, number | nil computeAABB Type: Function. Description: Computes the transformed axis-aligned bounding box. Signature: computeAABB: function(self: Shape, x: number, y: number, angle: number, child_index?: integer): number, number, number, number computeMass Type: Function. Description: Computes center, mass, and rotational inertia for a density. Signature: computeMass: function(self: Shape, density: number): number, number, number, number