VGNode
Description:
A node for rendering vector graphics.
Class Object: VGNode Class.
Inherits from: Node.
surface
Type: Readonly Field.
Description:
The surface of the node for displaying frame buffer texture that contains vector graphics.
You can get the texture of the surface by calling vgNode.surface.texture
.
Signature:
const surface: Sprite
render
Type: Function.
Description:
The function for rendering vector graphics.
Signature:
render: function(self: VGNode, func: function())
Usage:
vgNode:render(function()
nvg.BeginPath()
nvg.Rect(0, 0, 100, 100)
nvg.ClosePath()
nvg.FillColor(Color(255, 0, 0, 255))
nvg.Fill()
end)
Parameters:
Parameter | Type | Description |
---|---|---|
func | function | The closure function for rendering vector graphics.You can do the rendering operations inside this closure. |