Graphics RenderingRender NodesVGNodeOn this pageVGNode Description: A node for rendering vector graphics. Class Object: VGNode Class. Inherits from: Node. surface Type: Readonly Field. Description: The surface of the node for displaying frame buffer texture that contains vector graphics. You can get the texture of the surface by calling vgNode.surface.texture. Signature: const surface: Sprite render Type: Function. Description: The function for rendering vector graphics. Signature: render: function(self: VGNode, func: function()) Usage: vgNode:render(function() nvg.BeginPath() nvg.Rect(0, 0, 100, 100) nvg.ClosePath() nvg.FillColor(Color(255, 0, 0, 255)) nvg.Fill()end) Parameters: ParameterTypeDescriptionfuncfunctionThe closure function for rendering vector graphics.You can do the rendering operations inside this closure.