Platformer Game FrameworkVisualOn this pageVisual Description: A class to represent a visual effect object like Particle, Frame Animation or just a Sprite. Class Object: Platformer.Visual Class. Inherits from: Node. playing Type: Readonly Field. Description: Whether the visual effect is currently playing or not. Signature: const playing: boolean start Type: Function. Description: Starts playing the visual effect. Signature: start: function(self: Visual) stop Type: Function. Description: Stops playing the visual effect. Signature: stop: function(self: Visual) autoRemove Type: Function. Description: Automatically removes the visual effect from the game world when it finishes playing. Signature: autoRemove: function(self: Visual): Visual Returns: Return TypeDescriptionVisualThe same "Visual" object that was passed in as a parameter.