Visual
Description:
A class to represent a visual effect object like Particle, Frame Animation or just a Sprite.
Class Object: Platformer.Visual Class.
Inherits from: Node.
playing
Type: Readonly Field.
Description:
Whether the visual effect is currently playing or not.
Signature:
const playing: boolean
start
Type: Function.
Description:
Starts playing the visual effect.
Signature:
start: function(self: Visual)
stop
Type: Function.
Description:
Stops playing the visual effect.
Signature:
stop: function(self: Visual)
autoRemove
Type: Function.
Description:
Automatically removes the visual effect from the game world when it finishes playing.
Signature:
autoRemove: function(self: Visual): Visual
Returns:
Return Type | Description |
---|---|
Visual | The same "Visual" object that was passed in as a parameter. |