Platformer Game FrameworkFaceOn this pageFace Description: Represents a definition for a visual component of a game bullet or other visual item. Class Object: Platformer.Face Class. Inherits from: Object. addChild Type: Function. Description: Adds a child Face definition to it. Signature: addChild: function(self: Face, face: Face) Parameters: ParameterTypeDescriptionfaceFaceThe child Face to add. toNode Type: Function. Description: Returns a node that can be added to a scene tree for rendering. Signature: toNode: function(self: Face): Node Returns: Return TypeDescriptionNodeThe Node representing this Face.