Bullet
Description:
A record that defines the properties and behavior of a bullet object instance in the game.
Class Object: Platformer.Bullet Class.
Inherits from: Body.
targetAllow
Type: Field.
Description:
The value from a Platformer.TargetAllow
object for the bullet object.
Signature:
targetAllow: integer
faceRight
Type: Readonly Field.
Description:
Whether the bullet object is facing right.
Signature:
const faceRight: boolean
hitStop
Type: Field.
Description:
Whether the bullet object should stop on impact.
Signature:
hitStop: boolean
emitter
Type: Readonly Field.
Description:
The Unit
object that fired the bullet.
Signature:
const emitter: Unit
bulletDef
Type: Readonly Field.
Description:
The BulletDef
object that defines the bullet's properties and behavior.
Signature:
const bulletDef: BulletDef
face
Type: Field.
Description:
The Node
object that appears as the bullet's visual item.
Signature:
face: Node
destroy
Type: Function.
Description:
Destroys the bullet object instance.
Signature:
destroy: function(self: Bullet)